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Showing posts from November, 2023

Sprint 5 373

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Sprint 5 Development Blog: Recreating Nuketown Map from Black Ops 2 Introduction In Sprint 5, our team made significant progress in recreating the iconic Nuketown map from Black Ops 2. I am excited to share the latest updates and features that have been implemented during this sprint. RC Car Transformation and Movement One of the key achievements in this sprint is the successful creation of an RC car that players can transform into and navigate around the map. Using the W, A, S, and D keys, players can control the RC car's movement seamlessly, providing an immersive experience reminiscent of the original Nuketown map. Speed Boost Mechanism To add an extra layer of excitement, a speed boost feature has been implemented for the RC car. By pressing the Shift key, players trigger a boost that enhances the car's speed. The camera dynamically adjusts to the RC car's perspective, intensifying the thrill of racing around Nuketown. After a 5-second duration, the speed boost wears of...

Sprint 6 Mobile Game Development

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  Welcome back, avid Meltdown players! Sprint 6 has been an exhilarating phase of development, and we are thrilled to share the extensive array of improvements and exciting features that have been introduced. The team has poured their passion and dedication into this sprint, pushing the boundaries of what Meltdown can offer. Let's take a deep dive into the multifaceted enhancements that await you in this latest update.                                                             Climate Strike - Redefining Strategy: In an effort to infuse real-world issues into the gameplay, Sprint 6 brings the Climate Strike feature to Meltdown. The game now empowers players to take a stand against climate change by initiating a strike that renders their coal plants inactive for a specific duration. This not only adds a n...

Sprint 4 373

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  Sprint 4: Crafting Realism - A Dive into Prop Creation and Particle Effects In the thrilling journey of recreating Nuketown, Sprint 4 marked a significant step towards enhancing the scene's realism. This sprint delved into the creation of immersive props and atmospheric particle effects, adding life and detail to the virtual world. Crafting a Jeep Frame Prop One of the highlights of Sprint 4 was the meticulous crafting of a Jeep frame prop. The process involved a careful study of reference images and a keen eye for detail. Leveraging Unity's powerful modeling tools, I sculpted each contour and curve, ensuring a faithful representation of the iconic Jeep frame from Nuketown. The prop creation extended beyond mere aesthetics. It required a thoughtful consideration of scale, positioning, and overall scene composition. The Jeep frame, once integrated into the scene, became a focal point, capturing the essence of the Nuketown environment. Vintage Armoire for a Touch of Nostalgia A...

Sprint 3 373

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Sprint 3  As a quick recap, our project involves bringing the beloved Nuketown map from the Call of Duty series to life in Unity3D. In Sprint 3, we focused on modeling some crucial elements that make Nuketown so recognizable and memorable – a backyard fence, garage lights, a mailbox, and a street sign. Fence Post: One of the standout features of Nuketown is its well-manicured suburban feel. To capture this essence, our team took on modeling a classic white picket fence with precision. We meticulously designed each fence post, ensuring they were evenly spaced and perfectly aligned. The result is a charming backyard fence that immediately transports you to the heart of Nuketown. Garage Lights: The garage lights are another critical detail in Nuketown. These small, but essential fixtures provide that homely, nostalgic touch. Our talented team members got creative in Unity3D, creating these lights to fit the classic Nuketown style. They now adorn the garage and light up the surrounding...

Sprint 5 Mobile Game Development

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  Sprint 5 in the development of Meltdown has been an exhilarating ride with my teammates! I have added some exciting new features and fixed a bug that are sure to keep players on their toes and make sure they are having a full play through time while playing Meltdown. In this blog post, I will dive into the latest updates, focusing on the scrollable list of generators, the introduction of new disasters, random events, and shop prices. Organized Generators: Aesthetic and Functional Upgrade One of the primary objectives for Sprint 5 was to make the gameplay more engaging and visually appealing. To achieve this, I introduced a scrollable list of generators in the game interface. This not only enhances the aesthetics of the scene but also provides a more organized way for players to manage their power generation. Previously, all the generators were displayed on the screen, cluttering the scene and making it challenging to track the progress of each one. With the scrollable list, playe...