SevenSeasToGlory - Programmer Sprint 6
SevenSeasToGlory - Programmer Sprint 6 Ship Swaying Away From Islands I got tasked with a card to have the Enemy Ships not collide and or run into the Islands. Being that the Islands are a super huge priority in this game we wanted the player feel immersive while playing so giving this task it's just right. Recruit Enemies This has been a highly requested element from our lead. She has always been asking for ally pirates. Given when you defeat a pirate a text prompt will pop up either sparing the pirate or defeating the pirate and if you spare the pirate, the pirate will be on your side fighting off other pirates. Ally Pirates Fight Enemy Pirates I was also given a card when you recruit a pirate, that pirate would have to defend and protect you. Friendly Pirate Class My producer also gave me a task to create a friendly pirate class. This was super easy because I just inverted a pirate class and ran with it. It has all the basic fundamentals of a pirate and even ...