Sprint 2 Mobile Game Development
Sprint 2 marks a significant milestone in the development of our project, focusing on enhancing the gaming experience by introducing disaster possibilities and several exciting game mechanics. In this paper, I will delve into the details of Sprint 2, discussing the implementation of disaster possibilities, two types of disasters, a random event, a rudimentary shop system, and the introduction of a save and load system. Additionally, we will express our satisfaction with the collaborative efforts of the team members, their dedication, and the support they have provided throughout Sprint 2 Disaster Possibility and Volatility Increase One of the key features of Sprint 2 is the introduction of disaster possibilities, adding an element of unpredictability and challenge to the game. These disasters are triggered by an increase in volatility resulting from upgrades to the power generator and water wheel generator. The decision to link disasters with player actions adds depth to the gameplay...